About us

Developers, makers and creatives. On the same team.

Netizens was set up to work behind the scenes for communication agencies. Today we are the team they turn to for the interactive idea, the code that makes it work and the people who run it live.

From a drug's mechanism of action to a regatta with a real helm: any message can become a gesture.

People remember a message when they do it. So we turn it into a game, an object to touch, a conversation with an avatar or a case to live through in virtual reality. And we make it really work, in front of the audience, on the day.

How we work. Three things that never change.

01

Idea and technology together

Whoever designs the game sits next to whoever writes the code and wires the sensors. So a concept is born feasible, and a pitch comes with a demo.

02

Behind the scenes

We work for agencies and with agencies. We stay out of the spotlight and never approach their clients: the relationship stays in their hands.

03

Down to the last stop

We install, run the event in the room or remotely, and collect the data. Whether it's a three-day congress or a two-month European tour.

From pharma to any brand.

We grew up working for agencies specialised in pharma: congresses, CME courses, conventions, tools for medical reps. A market that demands rigour, compliance and dates that never move, and that taught us to bring games, AI and VR where the rules are strict.

Today the same ideas tour Europe with fashion and home-appliance brands, bring booths and forums to life, and become team building and corporate training. With a team of developers, game designers, 3D artists, makers and directors, and our own platform, 4meet.in, for live interaction.

Got a project for a client?

Tell us the brief, timings and budget. We'll come back with an idea and a concrete technical proposal, ready to present to your client.